Two new sessions taking place in our workshop program:

Intellectual property issues for game developers

Games development is all about creating innovative content – but how do you make sure that you are rewarded for all your hard work? This session will cover the different types of intellectual property protection available to game developers, how to manage and protect your intellectual property and how to avoid infringing others’ intellectual property.

Introduction to DS Homebrew

With two screens and touch input, the Nintendo DS is the leader in handheld consoles. Presented by Thuyen Nguyen, whose own DS homebrew has been featured on Kotaku and Joystiq, this session will be a primer for everything you need to know about getting started with using and developing homebrew for the DS. Topics include flash carts, development tools, homebrew examples and general dev & design tips. This is not a coding session!

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