Parallels: The Freeplay 2018 Showcase — October 25th

Parallels highlights some of the most unique, experimental, personal, and culturally significant games being made in the independent games scenes of Australia and beyond. Come and watch as our speakers demonstrate and play their creations live on stage, and share their creative inspirations and intimate journeys.






Dakoda Barker (QLD)

Rise is a first-person vignette about a person living with chronic health conditions, and is one game in a series made for a doctorate of creative arts.


Wren Brier & Tim Dawson (QLD)

Unpacking is a zen puzzle game about unpacking a person’s possessions in a series of moves throughout her life.

Pigeon Game

Leura Smith (VIC)

Pigeon game is about fulfilling your life long fantasy of… holding a pigeon.

if not us

Ruqiyah Patel (ACT)

if not us is an interactive fiction anthology about five heroes who die.

Sign In / Sign Out

Tegan Webb (VIC)

Sign In / Sign Out is a piece of interactive fiction that explores the ways in which people would indirectly communicate via the internet in the early 2000s.

Novena & Touch Melbourne

Cecile Richard & Andrew Gleeson (VIC)

Novena is a game about comforting a friend. Touch Melbourne is a game where you explore and interact with the city, and you meet up with a friend.

Desert Child

Oscar Brittain (WA)

Desert Child is a Racing RPG set in a dusty world where your only friends are a vintage hoverbike and a bowl of ramen noodles.


LeeYing Foo (INTL)

SIMULACRA is a realistic “found phone” horror game that takes place entirely on a mobile phone. A voyeuristic experience that combines point & click adventure games, found footage videos and fully realised phone apps.

Dead Static Drive

Mike Blackney (VIC)

A road trip in a world of existential cosmic horror. Grand Theft Cthulhu.


Pol Clarissou (INTL)

Vignettes is a colourful exploration game without text or characters, where objects shapeshift as you spin them around to wander through a kaleidoscope of different moods and settings.

Tickets have sold out

RMIT Swanston Academic Building

Parallels: The Freeplay 2018 Showcase

Latest News

Meet 2018’s Programme Committee

We have some sweet news to share with you really soon, but before we do we wanted to introduce you to our fantastic 2018 Programme Committee. Built up of creatives from intersecting disciplines, these lovely folks will help shape the series of talks and panels that will take place at Freeplay this year, ensuring the discussions and conversations are relevant to contemporary games culture discourse.

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Announcing 2018 Freeplay Awards & Festival Dates

A huge hello and welcome to 2018 from the Freeplay family! We have lots of exciting things to share with you this year. First on our list is the 2018 festival dates. We’re happy to announce that we have a six-day festival planned for this year, from May 22nd to May 27th. We’re also happy to announce that submissions for the 2018 Freeplay Awards are now open!

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Announcing the Freeplay 2018 Festival Team

Hello! We wanted to give you a quick update before ending 2017. After a completely sold out Parallels 2017 showcase during Melbourne International Games Week in October, Freeplay is now gearing up towards its 2018 festival, and we can’t wait to share all the exciting things we have planned!

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Freeplay acknowledges the Wurundjeri people of the Kulin Nation, the Traditional Custodians of the Land upon which the festival takes place.
We pay respect to their Elders past, present, and emerging, and to all Aboriginal and Torres Strait Islander people in the wider community and beyond.
Sovereignty was never ceded and this always was and always will be Aboriginal land.