Posts Tagged Forum
Experimental Gameplay Project
Posted by Paul in Uncategorized on September 30th, 2009
Inspired by Petri and the Experimental Gameplay Project, we’re taking a leaf out of their book and trying to get the local community involved in rapidly prototyping and iterating over any and all wacky gameplay experiments rattling around their head. It’s all very informal at the moment, so we don’t have many rules, and it’s pretty much: take a theme, make a game, don’t spend more than 7 days on it, and try to do something experimental with the mechanics. You can use whatever tech you want, you can build as big a team as you want, you can outsource all of your art, just don’t take any longer than the 7 days!
When we’re close to the end of the month, we’ll sort out some sort of exhibition / party / get-together to show off everyone’s projects, and we’ll also look at hosting them on the freeplay web-site. Oh, and because it’s our first month we’re going to leave the theme open, but if you need some structure, use the one from the official Experimental Gameplay Project site.
We’ve set up a discussion space on our forums, but if you’re interested in being more public, feel free to comment below.
Freeplay Forum
Posted by Paul in Announcements on August 23rd, 2009
In the aftermath of Freeplay, there was a lot of interest in other events, get togethers, and general discussion about indie games and development. To help support that, we’ve set up a forum with the aim of giving the community a central place to get together, figure out how to work together, and to keep abreast of developments in the local indie community.
You can find it here – and details of how to sign up are here.