Tags Archives: Program

Program

 Playful Program

For the first time, Freeplay is stretching itself out beyond the weekend. Join us for some playful and boisterous events that take games out of their traditional confines and into the streets and bars of Melbourne.

The Games That Made Me – Wednesday August 17, 8:00 – Bella Union, Trades Hall

Speakers include:

Spots for Speakers

Our program is so close we can almost taste it. So many emails are flying around and our speaker database is filling up nicely.

But we still have some gaps that we’re hoping to fill. Without giving too much away (patience, the program launch is only a week and a bit away), we’d really like to hear from you if you think you might be a good fit Continue reading

2010 Program & Ticketing details

At the end of late last year, after the dust had settled from Freeplay 2009, Eve and I sat down to decide what shape Freeplay 2010 should take. 2009 was very much our first experience of running a festival, and we learned a lot just through putting the whole thing together.  One of the things we felt was the need for a specific theme to bind everything together.  While we… Continue reading | 2 Comments

Final Sessions & Times

Our program page has been updated with all of our sessions – including some new ones – and the times they’ll be happening at.  All of this info will also be available in our printed program – which I’ve just seen, and looks brilliant.

Our speakers page has also been updated with the bios of some newly confirmed speakers – currently, we have 41 developers, educators, artists… Continue reading | 1 Comment

2009 Program

Friday August 14

Registration from 8:30

Theatrette Sessions

9:00
Welcome & Freeplay Launch

9:30
The new iKid on the block

Launched in 2007, Apple’s iPhone has, in its brief lifetime, created a new market for independent developers looking to create highly-innovative, smaller-scale projects.  This panel explores the issues, challenges, and successes that the iPhone brings to traditional developers.
Kynan Woodman

Two New Sessions

Two new sessions taking place in our workshop program:

Intellectual property issues for game developers

Games development is all about creating innovative content – but how do you make sure that you are rewarded for all your hard work? This session will cover the different types of intellectual property protection available to game developers, how to manage and protect your intellectual property and how to avoid infringing others’… Continue reading

Session Details

With August 14 & 15 fast approaching, we’re happy to announce some of the sessions taking place at Freeplay.  With a new venue for the event this year, it’s given us the chance to open up the program a little bit, with longer panels & workshops to fully explore the topics with the audience, and give those attending workshops more time to get their hands dirty.  It’s also given us… Continue reading