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	<title>FreeplayFreeplay &#187; Tags Archives for  State Library</title>
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	<link>http://www.freeplay.net.au</link>
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		<title>Program</title>
		<link>http://www.freeplay.net.au/program/</link>
		<comments>http://www.freeplay.net.au/program/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 22:40:44 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[2011]]></category>
		<category><![CDATA[Freeplay Arcade and Expo]]></category>
		<category><![CDATA[Interview Series]]></category>
		<category><![CDATA[Playful Program]]></category>
		<category><![CDATA[Program]]></category>
		<category><![CDATA[State Library]]></category>

		<guid isPermaLink="false">http://www.freeplay.net.au/?page_id=1606</guid>
		<description><![CDATA[ Playful Program For the first time, Freeplay is stretching itself out beyond the weekend. Join us for some playful and boisterous events that take games out of their traditional confines and into the streets and bars of Melbourne. The Games That Made Me &#8211; Wednesday August 17, 8:00 – Bella Union, Trades Hall Speakers include: [...]]]></description>
			<content:encoded><![CDATA[<h1> <a name="playfulprogram"></a>Playful Program</h1>
<div>
<p>For the first time, Freeplay is stretching itself out beyond the weekend. Join us for some playful and boisterous events that take games out of their traditional confines and into the streets and bars of Melbourne.</p>
<p><strong>The Games That Made Me &#8211; Wednesday August 17, 8:00 – <a href="http://www.bellaunion.com.au/">Bella Union, Trades Hall</a></strong></p>
<p><em>Speakers include:</em></p>
<ul>
<li><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#vanessatoholka"><em>Vanessa Toholka</em></a></li>
<li><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#benpobjie"><em>Ben Pobjie</em></a></li>
<li><em><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#tomkillen">Tom Killen</a><br />
</em></li>
<li><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#mattriley"><em>Matt Riley</em></a></li>
<li><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#aaronstyles"><em>Aaron Styles</em></a></li>
<li><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#paulcallaghan"><em>Paul Callaghan</em></a></li>
<li><em><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#crystalashdown">Crystal Ashdown</a><br />
</em></li>
</ul>
<p>A life is a collection of experiences. Books, films, trips overseas on holiday, people kissed, people not kissed, moments of joy, moments of loss. And in amongst all of that, there&#8217;s time to play videogames. Join our speakers for an evening of Pecha Kucha style talks (20 slides, 20 seconds each, auto-advancing) about the games that made them who they are.</p>
<p><strong>Lemon Joust Club – Thursday August 18, 7:30 – <a href="http://www.ruebebelons.com.au/">Rue Bebelons</a><br />
</strong></p>
<p>There are rumours in the seedier parts of town of groups who get together with spoons and lemons and take part in competitions of skill and strategy. The word jousting has been used to describe it. But so has flailing. And citrusy. And ridiculous. Descend into the yellow underbelly of the city and see if you have what it takes to be victorious in Lemon Joust Club. (Thanks to Coney for inspiration.)</p>
<p><strong>A Musical interlude – Friday August 19, 7:30 – <a href="http://www.gertrudes.com.au/">Gertrude’s Brown Couch</a></strong></p>
<p>Come break open the quiet moment before the festival with a night of videogame inspired music.</p>
<p><strong>Technodrome</strong> is a group of four guys with a passion for music, and a love of all things nerdy. Naturally, they combined the two to form a band that plays music from video games, TV shows, and other such dorktastic endeavours!</p>
<p>Chiptunes DJs /via <a href="http://www.sound-bytes.com.au/">Soundbytes </a>- CTrix, Derris-Kharlan, Pselodux and Maddest Kings Alive</p>
<hr />
<h1><a name="arcadeandexpo"></a>Freeplay Arcade and Expo</h1>
<p><strong>August 20 &amp; 21, 10:00 &#8211; 18:00 &#8211; Experimedia @ <a href="http://www.slv.vic.gov.au">State Library of Victoria</a></strong></p>
<p>Running in the Experimedia room oover the weekend is the <strong>FREE</strong> Freeplay Arcade and Expo. Come play locally developed independent Games, meet their creators, and find out about pathways to game development.</p>
<p>Click <a title="Freeplay Arcade &amp; Expo" href="http://www.freeplay.net.au/program/freeplay-arcade-and-expo/">here</a> for a full list of projects and exhibitors.</p>
<hr />
</div>
<h1 style="text-align: left;"><a name="conference"></a>State Library Conference Program</h1>
<p><strong>August 20 &amp; 21, 9:30 &#8211; 18:00 &#8211; Conference Centre @ <a title="2011 Ticketing" href="http://www.slv.vic.gov.au">State Library of Victoria</a></strong></p>
<p>Running over two days, the Freeplay conference program once again explores independent development, art, and gaming culture.</p>
<h2 style="text-align: center;">Saturday, August 20</h2>
<table class="program2011">
<tbody>
<tr>
<td style="text-align: center;"></td>
<td></td>
<td style="text-align: center;"><strong>Theatrette</strong></td>
<td style="text-align: center;"><strong>Workshops</strong></td>
</tr>
<tr>
<td style="text-align: center;">9:00 &#8211; 9:30</td>
<td></td>
<td style="text-align: center;">Registration</td>
<td style="text-align: center;">Registration</td>
</tr>
<tr>
<td style="text-align: center;">9:30 &#8211; 10:00</td>
<td></td>
<td style="text-align: center;">Welcome and Freeplay Launch</td>
<td style="text-align: center;">Registration</td>
</tr>
<tr>
<td style="text-align: center;">10:00 &#8211; 11:15</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#whywedowhatwedo">Why we do what we do</a></td>
<td style="text-align: center;"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#everylittledecision">How Every Little Decision Can Bring You Closer To or Further Away from Creating Art</a></td>
</tr>
<tr>
<td style="text-align: center;">11:15 &#8211; 11:45</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#whatwewereplaying1">What we were playing</a> &#8211; Andrew Goulding &amp; Ben Kosmina</td>
<td style="text-align: center;" rowspan="2"><a title="2011 Session Details" href="session-details#waysofthinkingabouttheworld">Ways of thinking about the world</a></td>
</tr>
<tr>
<td style="text-align: center;">11:45 &#8211; 12:15</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#whatwewereplaying1">What we were playing</a> &#8211; Luke Muscat</td>
</tr>
<tr>
<td style="text-align: center;">12:15 &#8211; 13:15</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thebigandthesmallstage">The big and the small stage</a></td>
<td style="text-align: center;"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#tinyspeakers">Tiny Speakers</a></td>
</tr>
<tr>
<td style="text-align: center;">13:15 &#8211; 13:45</td>
<td></td>
<td style="text-align: center;">Lunch</td>
<td style="text-align: center;">Lunch</td>
</tr>
<tr>
<td style="text-align: center;">13:45 &#8211; 14:15</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#whatwewereplaying2">What we were playing</a> &#8211; Tian Li &amp; Henrik Pettersson</td>
<td style="text-align: center;" rowspan="2"><a title="2011 Session Details" href="session-details#culturaldesign">I Don’t Hate Mondays : Creating a Company You Might Actually Enjoy</a></td>
</tr>
<tr>
<td style="text-align: center;">14:15 &#8211; 14:45</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#whatwewereplaying2">What we were playing</a> &#8211; Jason Bakker</td>
</tr>
<tr>
<td style="text-align: center;">14:45 &#8211; 15:45</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#everythingispolitical">Everything is political</a></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#codeandtheplayerexperience">Code and the Player Experience</a></td>
</tr>
<tr>
<td style="text-align: center;">15:45 &#8211; 17:00</td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#indiesacademicsinstitutions">Indies, academics, and institutions</a></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#handlingscatteredteams">Handling Scattered Teams</a></td>
</tr>
<tr>
<td style="text-align: center;">17:00 &#8211; 18:00</td>
<td></td>
<td style="text-align: center;"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#unkeynote">(un)Keynote</a></td>
<td style="text-align: center;"></td>
</tr>
<tr>
<td style="text-align: center;">18:00</td>
<td></td>
<td style="text-align: center;">Program Close</td>
<td style="text-align: center;">Program Close</td>
</tr>
</tbody>
</table>
<h2 style="text-align: center;">Sunday, August 21</h2>
<table class="program2011">
<tbody>
<tr>
<td style="text-align: center;"></td>
<td style="text-align: center;"><strong>Theatrette</strong></td>
<td style="text-align: center;"></td>
<td style="text-align: center;"><strong>Workshops</strong></td>
</tr>
<tr>
<td style="text-align: center;">9:00 &#8211; 10:00</td>
<td style="text-align: center;">Registration</td>
<td></td>
<td style="text-align: center;">Registration</td>
</tr>
<tr>
<td style="text-align: center;">10:00 &#8211; 11:15</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#cheatingthegoldenrule">Cheating the Golden Rule</a></td>
<td></td>
<td style="text-align: center;">Registration</td>
</tr>
<tr>
<td style="text-align: center;">11:15 &#8211; 11:45</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thatonepieceofadvice1">That one piece of advice</a> &#8211; Truna</td>
<td></td>
<td style="text-align: center;" rowspan="2"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#judginggames">Judging games by their cover</a></td>
</tr>
<tr>
<td style="text-align: center;"> 11:45 &#8211; 12:15</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thatonepieceofadvice1">That one piece of advice</a> &#8211; Ben Britten</td>
<td></td>
</tr>
<tr>
<td style="text-align: center;">12:15 &#8211; 13:15</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#growingupinagamingculture">Growing up in a gaming culture</a></td>
<td></td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#theuseofmetrics">The use of metrics</a></td>
</tr>
<tr>
<td style="text-align: center;">13:15 &#8211; 13:45</td>
<td style="text-align: center;">Lunch</td>
<td></td>
<td style="text-align: center;">Lunch</td>
</tr>
<tr>
<td style="text-align: center;">13:45 &#8211; 14:15</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thatonepieceofadvice2">That one piece of advice</a> &#8211; Leigh Klaver</td>
<td></td>
<td style="text-align: center;" rowspan="2">Rolling your own</td>
</tr>
<tr>
<td style="text-align: center;">14:15 &#8211; 14:45</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thatonepieceofadvice2">That one piece of advice</a> &#8211; Rob Macbride</td>
<td></td>
</tr>
<tr>
<td style="text-align: center;">14:45 &#8211; 15:45</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thewordsthatweuse">The words that we use</a></td>
<td></td>
<td style="text-align: center;"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#designinganopus">Designing an Opus</a></td>
</tr>
<tr>
<td style="text-align: center;">15:45 &#8211; 17:00</td>
<td style="text-align: center;"><a title="2011 Session Details" href="session-details#thenext12months">The next 12 months</a></td>
<td></td>
<td style="text-align: center;"><a title="Session Details" href="http://www.freeplay.net.au/program/session-details#samegametwice">How to Design the Same Game, Twice</a></td>
</tr>
<tr>
<td style="text-align: center;">17:00 &#8211; 18:00</td>
<td style="text-align: center;">Freeplay Awards</td>
<td style="text-align: center;" colspan="2"></td>
</tr>
<tr>
<td style="text-align: center;">18:00</td>
<td style="text-align: center;">Program Close</td>
<td style="text-align: center;" colspan="2">Program Close</td>
</tr>
</tbody>
</table>
<hr />
<h2><a name="interview"></a>Interview Series</h2>
<p><strong>Sunday August 21</strong> &#8211; <a href="http://www.wheelercentre.com">Wheeler Centre</a></p>
<p>These <strong>FREE </strong>in-depth interviews explore the creative processes, successes, and failures of some of our most notable game development creatives.</p>
<table border="0">
<tbody>
<tr>
<td>11:15 &#8211; 12:15</td>
<td style="text-align: center;"><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#stevefawkner"><strong>Steve Fawkner</strong></a>- Warlords; Puzzle Quest; GalactrixInterviewed by <a title="Speakers" href="http://www.freeplay.net.au/program/speakers#drewtaylor">Drew Taylor</a></td>
</tr>
<tr>
<td>12:30 &#8211; 13:30</td>
<td style="text-align: center;"><strong><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#alexbruce">Alex Bruce</a> &#8211; </strong>AntichamberInterviewed by <a title="Session Details" href="http://www.freeplay.net.au/program/speakers#benmckenzie">Ben McKenzie</a></td>
</tr>
<tr>
<td>13:45 &#8211; 14:45</td>
<td style="text-align: center;"><strong><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#farbs">Farbs</a> &#8211; </strong>Captain Forever; Captain JamesonInterviewed by <a title="Speakers" href="http://www.freeplay.net.au/program/speakers#calebbridge">Caleb Bridge</a></td>
</tr>
<tr>
<td>15:00 &#8211; 16:00</td>
<td style="text-align: center;"><a title="Speakers" href="http://www.freeplay.net.au/program/speakers#simonjoslin"><strong>Simon Joslin</strong></a>- Train ConductorInterviewed by <a title="Speakers" href="http://www.freeplay.net.au/program/speakers#leenavandeventer">Leena van Deventer</a></td>
</tr>
</tbody>
</table>
]]></content:encoded>
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		<item>
		<title>Session Details</title>
		<link>http://www.freeplay.net.au/2009/07/session-details/</link>
		<comments>http://www.freeplay.net.au/2009/07/session-details/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 12:28:58 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Lectures]]></category>
		<category><![CDATA[Panels]]></category>
		<category><![CDATA[Program]]></category>
		<category><![CDATA[State Library]]></category>
		<category><![CDATA[Workshops]]></category>

		<guid isPermaLink="false">http://www.freeplay.net.au/?p=395</guid>
		<description><![CDATA[With August 14 &#38; 15 fast approaching, we&#8217;re happy to announce some of the sessions taking place at Freeplay.  With a new venue for the event this year, it&#8217;s given us the chance to open up the program a little bit, with longer panels &#38; workshops to fully explore the topics with the audience, and [...]]]></description>
			<content:encoded><![CDATA[<p>With August 14 &amp; 15 fast approaching, we&#8217;re happy to announce some of the sessions taking place at Freeplay.  With a new venue for the event this year, it&#8217;s given us the chance to open up the program a little bit, with longer panels &amp; workshops to fully explore the topics with the audience, and give those attending workshops more time to get their hands dirty.  It&#8217;s also given us the chance to offer demo space in experimedia and have panels aimed at the less development-centric part of games culture.</p>
<h2>Panels &amp; Lectures</h2>
<p>The Village Roadshow Theatrette is where we&#8217;ll be hosting our lecture / panel sessions.  We want to make these a little bit longer than in previous years to give the speakers more time and also to give the audience more time to ask questions.</p>
<p>Sessions (with more to come) include:</p>
<p><strong>Games and Screen Culture</strong></p>
<p>This session takes a look at the place of games in the wider screen culture, and also showcases projects using games and games technology in unique and innovative ways.</p>
<p><strong>Weapons of Mass Construction.</strong></p>
<p>The talk will look at the massive amount of content which modern games require and at procedural software solutions which allow even the small developer to produce games on a grand scale.</p>
<p>There is an increasing trend in the industry to utilise procedural content generation for everything from textures, animation, vegetation, landscapes, and even entire cities.</p>
<p>Rather than threaten the  artists role in producing content, we should embrace these techniques as they allow us to produce more and better work. Proceduralism is not all about pushing a button to make art, it is fact about allowing an artist, through a sequence of decisions, to produce work of greater scope and detail in a shorter time frame.</p>
<p><strong>Making the leap</strong></p>
<p><strong> </strong></p>
<p>How do you become an indie?  What are the challenges involved?  What are the benefits?  And can you actually make a living out of it?  This panel looks at people who’ve made the leap.</p>
<p><strong>Education &amp; Development</strong></p>
<p><strong> </strong></p>
<p>The past few years have seen games courses crop up all over the place – from vocational training colleges to university degrees.  This panel explores the relationship between education and development, and what they can learn from each other.</p>
<p><strong>Diversity in the games industry</strong></p>
<p><strong> </strong></p>
<p>Those outside the games industry see it as a homogenous blob, chasing the 18-35 male demographic, and producing nothing but space marines trudging through brown corridors killing aliens, or stories of hitmen violently pursuing consequence free sex with prostitutes.</p>
<p>What is the reality?  Is development becoming more diverse?  And does that increase in diversity result in a shift in the types of games we make, and the audiences we can attract?</p>
<p><strong>Where to from here?</strong></p>
<p><strong> </strong></p>
<p>At the first Freeplay in 2004, there was no steam, no App store, no XNA, no Xbox Live Arcade, no PSN, and no WiiWare.</p>
<p>This panel looks at where we might be in another 5 years.</p>
<h2>Workshops</h2>
<p>The Seminar rooms at the State Library will be where we hold our smaller, more focused workshops:</p>
<p><strong>Art Direction</strong></p>
<p>The visual style of a project can have a huge impact on the player’s experience.  This session looks at the challenges &amp; approaches in maintaining a meaningful, consistent style that works in concert with gameplay.</p>
<p><strong>How to make your own games for free</strong></p>
<p>A seminar for anyone who is interested in being an independent game developer but has a restricted budget. Topics covered include an overview of the development process, engines and tools suitable for small teams, the benefits of prototyping and advice on how to commercialize your games.</p>
<p><strong>Making a lot of noise out of nothing</strong></p>
<p>How to get quality audio into a project for little or no budget</p>
<p>Audio has long been seen as an expensive component of film, TV and video games; with studios charging exorbitant fees and audio equipment being some of the most costly tech gear you can buy, many independent developers resign themselves to having little or no audio to support their projects. Creating good audio however is as much about attitude and approach as it is costly tools.</p>
<p>A designer with a good understanding of audio manipulation and how to listen to the world around them can produce excellent work without the need of expensive equipment. This workshop will demonstrate some freely available tools and resources, but more importantly it will demonstrate some simple techniques and ideas that will allow anyone with a desire to create interesting audio to take mundane sounds and manipulate them into new and useful audio assets.</p>
<p>This is a practical demonstration workshop so come armed with questions, be prepared to watch and listen to the creative process and think about what sounds you have always wanted to see created. The audience will be asked to participate by suggesting what sounds should be created and providing challenges to the designer. The more you get involved the more you’ll get out of the session.</p>
<h2>Expo &amp; public sessions</h2>
<p>Lastly, the Experimedia space will house our public program, incuding demos of games from indie developers and a series of panels devoted to exposing a broader audience to what we do as developers.</p>
<p>Sessions (with more to be announced) include:</p>
<p><strong>Playing in someone else’s sandpit</strong></p>
<p>Australia has a reputation for delivering licensed titles – including Spongebob Squarepants, Transformers, The Fast and the Furious, and others.  This panel looks at the challenges involved in working within the constraints of somebody else’s idea – and how you maintain your own creative voice while doing so.</p>
<p><strong>Games criticism and the danger of the fanboy (or girl)</strong></p>
<p>The games industry has developed alongside the internet, giving everyone with a modicum of technical savvy the ability to have their voice heard – for better or worse.</p>
<p>This panel looks at the issues around games criticism and journalism, and how interaction between creator, critic, and audience impacts everyone.</p>
<p><strong>Ask a Game Developer</strong></p>
<p>Have a burning question about how games get made?  This is your chance to have it answered by our experienced panel with experience across all disciplines.</p>
<p><strong>Game Design Challenge</strong></p>
<p><strong> </strong></p>
<p>A chance to show off your game design and pitch skills.</p>
<p>Teams will be given the chance to workshop and then pitch a small-scale game based on surprise themes and objects to a team of experienced developers, with a prize donated by Infinite Interactive.</p>
<p><strong> </strong></p>
]]></content:encoded>
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		<title>Freeplay Partners</title>
		<link>http://www.freeplay.net.au/2009/06/freeplay-partners-announced/</link>
		<comments>http://www.freeplay.net.au/2009/06/freeplay-partners-announced/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 02:21:57 +0000</pubDate>
		<dc:creator>Eve</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Partners]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[Next Wave]]></category>
		<category><![CDATA[State Library]]></category>
		<category><![CDATA[Victorian Government]]></category>

		<guid isPermaLink="false">http://www.freeplay.net.au/?p=341</guid>
		<description><![CDATA[Freeplay has, over the years, become something of a fixture in Melbourne&#8217;s game development calendar. When, earlier this year, we spoke to people about running Freeplay, the response was overwhelmingly positive&#8230;. which was nice. Festivals, however, don&#8217;t fund themselves, and having taken on the commitment to do Freeplay, we set about making sure that ours [...]]]></description>
			<content:encoded><![CDATA[<p>Freeplay has, over the years, become something of a fixture in Melbourne&#8217;s game development calendar. When, earlier this year, we spoke to people about running Freeplay, the response was overwhelmingly positive&#8230;. which was nice.</p>
<p>Festivals, however, don&#8217;t fund themselves, and having taken on the commitment to do Freeplay, we set about making sure that ours would have a roof over its head, and that we could afford to print programs, publicise it,  and generally make Freeplay the event we wanted it to be.</p>
<p>Luckily, we&#8217;ve found brilliant partners in Next Wave, who previously ran Freeplay and have been excellent and generous mentors, in the Victorian Government, who are very focused on growing the Victorian game industry, and last but by no means least, the State Library of Victoria, who have really embraced game culture, and are keen to explore video games as an artistic and cultural medium.  (And gave Freeplay a roof over its head.)</p>
<p>We&#8217;ll keep saying this, but our thanks go out to our partners for helping Freeplay play on. You can check them on our <a href="http://www.freeplay.net.au/organisation/partners/">Partners</a> page.</p>
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		<title>Dates &amp; Venue</title>
		<link>http://www.freeplay.net.au/2009/06/dates-venue/</link>
		<comments>http://www.freeplay.net.au/2009/06/dates-venue/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 05:30:19 +0000</pubDate>
		<dc:creator>Paul</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[State Library]]></category>

		<guid isPermaLink="false">http://www.freeplay.net.au/?p=337</guid>
		<description><![CDATA[Get out your diaries, log into your google calendar, find a dog-eared post-it and a chewed up pen, because we&#8217;re happy to announce that Freeplay 2009 will be taking place at the State Library of Victoria on August 14th and 15th. We&#8217;re very excited about being a part of the State Library&#8217;s program of events [...]]]></description>
			<content:encoded><![CDATA[<p>Get out your diaries, log into your google calendar, find a dog-eared post-it and a chewed up pen, because we&#8217;re happy to announce that Freeplay 2009 will be taking place at the <a href="http://www.slv.vic.gov.au/">State Library of Victoria</a> on August 14th and 15th.</p>
<p>We&#8217;re very excited about being a part of the State Library&#8217;s program of events and adding to their focus on games as an integral part of our culture.</p>
<p>Over the next few weeks, expect more announcements about the work our advisory board is doing, the development of our program, and on ways that you can be involved in August.</p>
<p>You can read our full media release <a href="http://www.freeplay.net.au/wp-content/uploads/2009/06/freeplay-media-release-venue-dates.pdf">here</a>.</p>
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